Xulun Luo
Software Engineering • Game Design • Interactive Experience • Filmmaking
Pittsburgh, PA
I’m a master’s student at Carnegie Mellon University and a software engineer focused on interactive and entertainment technologies, bridging film 🎬, game design 🎮, and real-time simulation.
My work centers on designing robust systems that merge creativity with precision.
With a foundation in both cinematic storytelling and computer science, I thrive at the intersection where engineering meets imagination ✨.
Whether developing cross-platform applications, integrating diverse hardware systems, or building tools that bridge different creative technologies, I aim to make emerging technologies accessible for creators and audiences alike.
My interests span:
- 🚀 Real-time systems and virtual production
- 🎮 Game-engine / Game Design (Unreal / Unity)
- 📖 Interactive storytelling and experience design
Ultimately, I want to push how we tell stories through technology—turning research prototypes into tools that empower creative expression across film, XR, and beyond 🌟.